The Spirit of Second Life

Second Life Past:
Do you remember: Telehubs? — Rubberbanding? — When selecting Help in the viewer menu would access an actual Linden, who would then come to you in world and help? — Swarming penis attacks (green with a Santa hat at Christmas time)? — Weekly grid wide shutdowns so they could “bang on things”? — 88,000 users on line? — Your avatar stuck with her head between her legs and hair & shoes in her ass? — A large bump in users right after Christmas as people got their new computers up and running?

Second Life Present:
We’ve come a long way since those early days but there are still problems to solve:
The Avatar, or should I say avatars. With 3 classes of avatar to choose from (Basic, Linden Mesh and resident creator Mesh) I don’t know how newbies cope. It would help if LL finished their mesh avatar so it is fully adjustable, including all head adjustments and with at least as much facial animation as the default avatar.
Mesh Clothing. What can I say, the present situation sucks! Once you find an item you like it usually will not fit YOUR shape, or your avatar class/type. Shoes often require special mesh feet, which then will not blend with your skin. I could go on and on, it is extremely frustrating. In fairness, the clothes look great once you find something that fits.

Second Life Future:
Oz Linden has been doing a good job of overseeing SL development. He knows the problems and maintains good lines of communication with the resident community. My only concern is that there is a tendency to become enamored of the latest toys and ideas. Oculus Rift and it’s ilk are toys for the privileged and adventurous few. I still doubt that experience tools will have much of an impact on most people’s daily second life.


2015 will bring our first glimpses of a new virtual world from LL “in the spirit of Second Life”. Given that SL pushed the boundaries of what was possible back in 2003, I wonder if today’s Lindens still have that same courage. I remember that few people could run SL flat out, it was clunky, we bought new computers and got better Internet connections, it was only gradually that the world became truly comfortable to live in.
My expectation is that without the sword of reverse compatibility hanging over their heads, the present avatar and clothing problems will be a thing of the past. But will they have the courage to bring us something like this? or perhaps some kind of facial sync like Philip is developing at High Fidelity?
One concern I have is regarding land. Will there be someplace like the Mainland, where we can “own” land (without setup fees!), paying our tier in US$ directly to LL vs. L$ to a landlord who could change his mind at any time . While some people put the Mainland down, those of us who live there find it’s haphazard anarchic community more interesting than the carefully controlled uniformity of private islands.

2015 should be another interesting year for Second Life, I look forward to the adventure.

“It’s a bit like The Matrix . We provide the land, and the community builds the actual world, which gives everyone a huge sense of being pioneers in a great experiment.” Philip Rosedale

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Filed under Linden Lab, Newbies, Second Life Community, Second Life Development, SL History, Uncategorized

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