Tag Archives: Second Life Birthday

An Early Birthday Present


Today is the actual (well, generally accepted) anniversary of Second Life’s opening. You really should spend some time at the party, just open the map and search for SL11B, TP into any of the regions. Lag seems lower this year than in the past. I can not pick one exhibit over another, best you just wander around, get lost and cam everywhere!

But that is not what I came here to write about.

Last Friday Ebbe dropped into the Open Development user group meeting and rolled an open can of worms onto the floor. Linden Lab is, and has been for well over a year, working on a new and improved virtual world! Now before you panic, this is not the end of SL, the grid we all know and love will go on for the foreseeable future. Development and improvements will continue, although with a smaller team at the Lab.

I see this as akin to a new Operating System on your computer. There are limits to what the Lab can do on a twelve year old platform. Back in 2003 when SL opened it’s doors to the world you were probably running Windows XP or earlier (or Mac OS 9.2 / OS X 10.2). Things have changed and every time we upgrade some of the things we loved about the old system were lost.

Ebbe made it clear that while there will be an effort made to allow the transfer of content, he will not allow that to get in the way of making the best virtual world they can. While I agree with that in principal, I believe as much transfer as possible is key to enticing us away from the SL inventories we have invested heavily in. That transfer must be at the user level, not the content creator level and I think he understands that. In order to accomplish that there will need to be some kind of interaction between asset servers for the 2 platforms (which goes a long way toward understanding the latest TOS changes, although they are still overly generalized).

It is likely to be over a year before we get an opportunity to take a look at this new endeavor but I look forward to a steady stream of teasers and discussion. That discussion is essential since LL still does not really “get” SL like the residents do.

As for me, I look forward to the new world ([SL2] ?) and the drama of the discussion between now and rollout. I will wait and see before I move all of my second life to a new grid.

Danger ahead, kupo! Do you still want to go on, kupo?”

Update: To follow the progress of this I suggest Jo Yardley’s blog http://joyardley.wordpress.com/tag/sl2/

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Filed under Linden Lab, Second Life Community, Second Life Development, SL History

Second Life 10th Birthday Celebration Has Begun


Here is the complete official event schedule.

Have FUN.

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Lag at SL10B–What we’re doing and what you can do.


SL10B

This is a rewrite of a blog entry we feature every year. Some matters of lag have changed substantially in SL, and we have tried to address those but the fundamentals remain the same. There are two kinds of lag: server side and client side. We have done *everything* we can beyond telling people not to build or have scripts to lower lag as much as possible. I personally have spent time on each and every sim with graphics on ultra with shadows and smoothing and experienced no lag with the sims having few avatars. The sims are running well.

One of the biggest concerns with any event is the issue of lag. Lag is like the US Federal deficit—it seems to be getting worse and worse and definitely impinges on our enjoyment.

A lot has been written about lag, and there are a lot of myths and half…

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SL10B The Great Exposition and Celebration


Today was press day at the Second Life 10th Birthday

  • Before you TP in: Strip down to basics. No unnecessary HUDs, No scripted accessories. Reduce your draw distance, I went from my usual 256M to 128M. Sim crossings will be a problem regardless, so explore one region at a time, perhaps TP across the borders.
  • Where to Start: I began at Bear Island then jumped over to Dazzle where you won’t want to miss the Madpeas Hat Stack. From there I strolled the grid of commercial exhibits, camming into the many that caught my interest. Remember to look up from time to time, some builds are tall! There are too many interesting exhibits to choose what to highlight, suffice it to say I took hours 🙂
  • The Main Stage (Impressive and Spellbound regions): This has got to be seen to be believed! A new state-of-the-art build! Don’t forget to cam or fly around the outer perimeter.

All-in-all this years birthday celebration is one of the best! Set aside some time to explore.

Well done to all exhibitors.

May you live in interesting times.

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SL9B, Yes We Can!


This year Linden Lab chose not to supply the regions for Second Life’s 9th birthday party. For a while no one knew if there would even be a central party at all, but some residents with regions to spare pooled their resources and a resident run event was off and running! And I do mean RUNNING; with only weeks to organize everything they have been busy campers.

Today I was able to wander around the area with my press pass and I am impressed! Maybe it is that sculpties have truly come into their own. Maybe it is the advent of mesh. Maybe it was the challenge. There are some inspiring builds, even the “routine” stuff seems to me to be up a notch or 2 from previous years.

Of course there are little automated vehicles that will take you for a tour, and there are event stages (I was especially impressed with the Lotus Stage). My old friend RacerX has a Giant Snail Racing build. Breedable Hippos made me smile (hippos have a very long tradition in SL).

There is the inevitable lag, after all there are thousands of textures and objects in every region. It is best to be patient and keep your draw distance low (even 64M would be sufficient if you walk every street).

Slurl to the welcome area: http://maps.secondlife.com/secondlife/DreamSeeker%20SL9B%20Nove/8/117/21

You should see this, it is worth the time. Way better than any SLB’day event I have seen in past years!

p.s. We can not rely on the goodness of sim owners in future years. It would be better if LL simply turned a group of regions over to a birthday group and then get out of the way. We have proven we can organize, create and police the event ourselves.

p.p.s. There are also lots of individual SL9B events throughout SL this week. Check event listings.

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